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Resolving:
Buy a card (costs 1 buy), play a card from your hand (costs 1 action), or use an event.
Actions:
0
Buys:
0
$:
0
@:
0
vp:
0
Events:
Refresh
@@@@
------ Refresh (@@@@)---
Lose all $, actions, and buys.
Put your discard and play into your hand.
+5 actions, +1 buy.
Focus
@
------ Focus (@)---
+1 buy.
+1 action.
Replicate
@
------ Replicate (@)---
Put a charge token on this.
(static) After buying a card other than with this, remove a charge token from this to to buy the card again.
Resume
@
------ Resume (@)---
Lose all $, actions, and buys.
+5 actions, +1 buy.
Commerce
$1
------ Commerce ($1)---
Create a Villager in play.
------ Villager ------
(effect) Cards cost @ less to play. Whenever this reduces a cost, trash it.
(effect) Whenever this would leave play, trash it.
Supplies:
Copper
------ Copper ------
+$1.
Silver
$3
---($3) Silver ------
+$2.
Gold
$6
---($6) Gold ------
+$3.
Estate
$1
---($1) Estate (@)---
+1 vp.
Duchy
$4
---($4) Duchy (@)---
+2 vp.
Province
$8
---($8) Province (@)---
+3 vp.
Lab
$2
---($2) Lab ------
+2 actions.
Sacrifice
$3
---($3) Sacrifice ------
+1 action.
+1 buy.
Play a card in your hand, then trash it.
Shelter
$3
---($3) Shelter ------
+1 action.
Put a shelter token on a card.
(static) Whenever you would move a card with a shelter token from play, instead remove a shelter token from it.
Workshop
$3
---($3) Workshop ------
Buy a card in the supply costing up to $4 not named Workshop.
Artificer
$4
---($4) Artificer ------
Discard any number of cards.
Choose a card in the supply costing $1 per card you discarded, and create a copy in your hand.
Investment
$4
---($4) Investment ------
+$1 per charge token on this.
Put a charge token on this if it has less than 6.
(static) Each Investment is created with 2 charge tokens on it.
Plow
$4
---($4) Plow (@)---
Put your discard into your hand.
Put this in play.
(static) Whenever you would create a Plow, create it in play.
Grand Market
$5
---($5) Grand Market ------
+1 action.
+$2.
+2 buys.
Gold Mine
$6
---($6) Gold Mine (@)---
Create 2 Golds in your hand.
Industry
$6
---($6) Industry (@@)---
Do this twice: buy a card in the supply costing up to $8 other than Industry.
Hand (
0
cards):
Play (
0
cards):
Discard (
5
cards):
Copper
------ Copper ------
+$1.
Copper
------ Copper ------
+$1.
Copper
------ Copper ------
+$1.
Estate
@
---($1) Estate (@)---
+1 vp.
Estate
@
---($1) Estate (@)---
+1 vp.
History:
@
costs
acts
all