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Resolving:
Buy a card (costs 1 buy), play a card from your hand (costs 1 action), or use an event.
Actions: 0 Buys: 0 $: 0 @: 0 vp: 0
 
Events:
Refresh
@@@@
------ Refresh (@@@@)---
Lose all $, actions, and buys.
Put your discard and play into your hand.
+5 actions, +1 buy.
Parallelize
$1 @
------ Parallelize ($1 @)---
Put a parallelize token on each card in your hand.
(static) Cards cost @ less to play for each parallelize token on them. Whenever this reduces a card's cost by one or more @, remove that many parallelize tokens from it.
Reverberate
$1 @
------ Reverberate ($1 @)---
For each card in play without an echo token, create a copy in play with an echo token.
(static) Whenever a card with an echo token would move to your hand or discard, trash it instead.
Onslaught
$3 @
------ Onslaught ($3 @)---
(cost) +$3 for each cost token on this.
Put a cost token on this.
Repeat any number of times: play a card in your hand that was also there at the start of this effect and that you haven't played yet.
Prioritize
$3 @
------ Prioritize ($3 @)---
Put five priority tokens on a card in the supply.
(static) Whenever you would create a card in your discard whose supply has a priority token, instead remove a priority token and set the card aside. Then play it if it is still set aside.
 
Supplies:
Copper
 
------ Copper ------
+$1.
Silver
$3
---($3) Silver ------
+$2.
Gold
$6
---($6) Gold ------
+$3.
Estate
$1
---($1) Estate (@)---
+1 vp.
Duchy
$4
---($4) Duchy (@)---
+2 vp.
Province
$8
---($8) Province (@)---
+3 vp.
Factory
$3
---($3) Factory (@)---
Buy a card in the supply costing up to $6 not named Factory.
Imitation
$3
---($3) Imitation (@)---
Choose a card in your hand. Create a copy of it in your hand.
Sacrifice
$3
---($3) Sacrifice ------
+1 action.
+1 buy.
Play a card in your hand, then trash it.
Carpenter
$4
---($4) Carpenter (@)---
+1 buy.
+1 action per card in play.
Duke
$4
---($4) Duke ------
(effect) Whenever you play a Duchy, +1 vp.
Gardens
$4
---($4) Gardens (@)---
+1 vp per 8 cards in your hand, discard, resolving, and play.
Grand Market
$5
---($5) Grand Market ------
+1 action.
+$2.
+2 buys.
Spices
$5
---($5) Spices ------
+$2.
+1 buy.
(static) When you buy this, +$4.
Echo
$6
---($6) Echo ------
Choose a card you have in play. Create a copy set aside with an echo token on it. Then play the card if it is set aside.
(static) Whenever a card with an echo token would move to your hand or discard, trash it instead.
Gold Mine
$6
---($6) Gold Mine (@)---
Create 2 Golds in your hand.
 
Hand (0 cards):
 
Play (0 cards):
 
Discard (5 cards):
Copper
 
------ Copper ------
+$1.
Copper
 
------ Copper ------
+$1.
Copper
 
------ Copper ------
+$1.
Estate
@
---($1) Estate (@)---
+1 vp.
Estate
@
---($1) Estate (@)---
+1 vp.
 
History: @ costs acts all