Buy a card (costs 1 buy),
play a card from your hand (costs 1 action),
or use an event.
Actions: 0
Buys: 0
$: 0
@: 0
vp: 0
Events:
Refresh
@@@@
------ Refresh (@@@@)---
Lose all $, actions, and buys.
Put your discard and play into your hand.
+5 actions, +1 buy.
Expedite
@
------ Expedite (@)---
Put a charge token on this.
(static) Whenever you would create a card in your discard,
if this has a charge token then instead
remove a charge token to set the card aside.
Then play it if it is set aside.
Volley
@
------ Volley (@)---
Repeat any number of times:
play then trash a card in your hand that was also there
at the start of this effect and that you haven't played yet.
Inflation
@@@@@
------ Inflation (@@@@@)---
Lose all $ and buys.
+$15, +5 buys.
Put a cost token on this.
(static) Cards cost $1 more to buy for each cost token on this.
Hall of Mirrors
$5 @
------ Hall of Mirrors ($5 @)---
Put a mirror token on each card in your hand.
(static) After playing a card with a mirror token on it
other than with this, remove a mirror token and play it again.
Supplies:
Copper
------ Copper ------
+$1.
Silver
$3
---($3) Silver ------
+$2.
Gold
$6
---($6) Gold ------
+$3.
Estate
$1
---($1) Estate (@)---
+1 vp.
Duchy
$4
---($4) Duchy (@)---
+2 vp.
Province
$8
---($8) Province (@)---
+3 vp.
Flower Market
$2
---($2) Flower Market ------
+1 buy.
+1 vp.
(static) When you buy this, +1 vp.
Herbs
$2
---($2) Herbs ------
+$1.
+1 buy.
(static) When you buy this, +1 buy.
Factory
$3
---($3) Factory (@)---
Buy a card in the supply costing up to $6 not named Factory.
Imitation
$3
---($3) Imitation (@)---
Choose a card in your hand. Create a copy of it in your hand.
Workshop
$3
---($3) Workshop ------
Buy a card in the supply costing up to $4 not named Workshop.
Grand Market
$5
---($5) Grand Market ------
+1 action.
+$2.
+2 buys.
Haggler
$5
---($5) Haggler (@)---
+$2.
Put this in play.
(static) After buying a card the normal way,
buy an additional card for each Haggler in play.
Each card you buy this way must cost at least $1 less than the previous one.
Procession
$5
---($5) Procession (@)---
Pay one action to play a card in your hand twice,
then trash it and create a copy of a card in the supply
costing exactly $1 or $2 more.
Echo
$6
---($6) Echo ------
Choose a card you have in play.
Create a copy set aside with an echo token on it.
Then play the card if it is set aside.
(static) Whenever a card with an echo token would move to your hand or discard,
trash it instead.
Traveler
$7
---($7) Traveler (@)---
Pay an action to play a card in your hand once for each charge token on this.
Put a charge token on this if it has less than 3.
(static) Each Traveler is created with a charge token on it.