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Resolving:
Buy a card (costs 1 buy), play a card from your hand (costs 1 action), or use an event.
Actions: 0 Buys: 0 $: 0 @: 0 vp: 0
 
Events:
Refresh
@@@@
------ Refresh (@@@@)---
Lose all $, actions, and buys.
Put your discard and play into your hand.
+5 actions, +1 buy.
Vault
 
------ Vault ------
(static) You can't lose actions, $, or buys (other than by paying costs).
Focus
@
------ Focus (@)---
+1 buy.
+1 action.
Reflect
$1
------ Reflect ($1)---
(cost) +$1 for each cost token on this.
Put a cost token on this.
Put a reflect token on a card in your hand
(static) After playing a card with a reflect token on it other than with this, remove a reflect token and play it again.
Hall of Mirrors
$5 @
------ Hall of Mirrors ($5 @)---
Put a mirror token on each card in your hand.
(static) After playing a card with a mirror token on it other than with this, remove a mirror token and play it again.
 
Supplies:
Copper
 
------ Copper ------
+$1.
Silver
$3
---($3) Silver ------
+$2.
Gold
$6
---($6) Gold ------
+$3.
Estate
$1
---($1) Estate (@)---
+1 vp.
Duchy
$4
---($4) Duchy (@)---
+2 vp.
Province
$8
---($8) Province (@)---
+3 vp.
Lab
$2
---($2) Lab ------
+2 actions.
Banquet
$3
---($3) Banquet ------
If you have three or more cards in your hand, +$3.
(ability) If you have no cards in your hand, discard this for +$3.
(effect) Whenever you'd move this to your hand, instead leave it in play.
Market
$3
---($3) Market ------
+1 action.
+$1.
+1 buy.
Sacrifice
$3
---($3) Sacrifice ------
+1 action.
+1 buy.
Play a card in your hand, then trash it.
Transmogrify
$3
---($3) Transmogrify ------
Trash a card in your hand. If you do, choose a card in the supply costing up to $2 more than it. Create a copy of that card in your hand.
Village
$3
---($3) Village ------
+1 action.
Create a Villager in play.
------ Villager ------
(effect) Cards cost @ less to play. Whenever this reduces a cost, trash it.
(effect) Whenever this would leave play, trash it.
Workshop
$3
---($3) Workshop ------
Buy a card in the supply costing up to $4 not named Workshop.
Looter
$4
---($4) Looter ------
Discard up to four cards from your hand for +1 action each.
Fountain
$5
---($5) Fountain ------
Lose all $, actions, and buys.
+5 actions, +1 buy.
Platinum
$8
---($8) Platinum ------
+$6.
 
Hand (0 cards):
 
Play (0 cards):
 
Discard (5 cards):
Copper
 
------ Copper ------
+$1.
Copper
 
------ Copper ------
+$1.
Copper
 
------ Copper ------
+$1.
Estate
@
---($1) Estate (@)---
+1 vp.
Estate
@
---($1) Estate (@)---
+1 vp.
 
History: @ costs acts all