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Resolving:
Buy a card (costs 1 buy), play a card from your hand (costs 1 action), or use an event.
Actions: 0 Buys: 0 $: 0 @: 0 vp: 0
 
Events:
Refresh
@@@@
------ Refresh (@@@@)---
Lose all $, actions, and buys.
Put your discard and play into your hand.
+5 actions, +1 buy.
Vault
 
------ Vault ------
(static) You can't lose actions, $, or buys (other than by paying costs).
Reach
@
------ Reach (@)---
+$1.
Ride
$1
------ Ride ($1)---
Create a Horse in your discard.
---($1) Horse ------
+2 actions.
Trash this.
Polish
$1 @
------ Polish ($1 @)---
Put a polish token on each card in your hand.
(static) Whenever you play a card with a polish token on it, remove a polish token from it and +$1.
 
Supplies:
Copper
 
------ Copper ------
+$1.
Silver
$3
---($3) Silver ------
+$2.
Gold
$6
---($6) Gold ------
+$3.
Estate
$1
---($1) Estate (@)---
+1 vp.
Duchy
$4
---($4) Duchy (@)---
+2 vp.
Province
$8
---($8) Province (@)---
+3 vp.
Coffers
$3
---($3) Coffers ------
+$1.
+1 buy.
Put a charge token on this.
(ability) Trash this. For each charge token on it, +$1 and +1 action.
Rats
$3
---($3) Rats ------
+$2.
Trash a card in your hand.
Create a copy of this in your discard.
Statue
$3
---($3) Statue (@)---
+1 buy.
(effect) Whenever you buy a card costing $3 or more, +1 vp.
Village
$3
---($3) Village ------
+1 action.
Create a Villager in play.
------ Villager ------
(effect) Cards cost @ less to play. Whenever this reduces a cost, trash it.
(effect) Whenever this would leave play, trash it.
Plow
$4
---($4) Plow (@)---
Put your discard into your hand.
Put this in play.
(static) Whenever you would create a Plow, create it in play.
Smithy
$4
---($4) Smithy (@)---
+4 actions.
+1 buy.
Tapestry
$4
---($4) Tapestry (@)---
+$4.
Create a Fair in play.
Unearth
$4
---($4) Unearth (@)---
+$2.
+1 action.
Put a non-Unearth card from your discard into your hand.
Turnpike
$5
---($5) Turnpike (@@)---
(effect) Whenever you play a card, put a charge token on this. If it has two charge tokens, remove them for +1vp.
Territory
$10
---($10) Territory (@)---
+2 vp.
(static) When you play a Territory from your hand, leave it there.
 
Hand (0 cards):
 
Play (0 cards):
 
Discard (5 cards):
Copper
 
------ Copper ------
+$1.
Copper
 
------ Copper ------
+$1.
Copper
 
------ Copper ------
+$1.
Estate
@
---($1) Estate (@)---
+1 vp.
Estate
@
---($1) Estate (@)---
+1 vp.
 
History: @ costs acts all