Buy a card (costs 1 buy),
play a card from your hand (costs 1 action),
or use an event.
Actions: 0
Buys: 0
$: 0
@: 0
vp: 0
Events:
Refresh
@@@@
------ Refresh (@@@@)---
Lose all $, actions, and buys.
Put your discard and play into your hand.
+5 actions, +1 buy.
Splay
@
------ Splay (@)---
Put a splay token on each supply.
(static) Cards you play cost @ less for each splay token on their supply.
Whenever this reduces a card's cost by one or more @,
remove that many splay tokens from its supply.
Inflation
@@@@@
------ Inflation (@@@@@)---
Lose all $ and buys.
+$15, +5 buys.
Put a cost token on this.
(static) Cards cost $1 more to buy for each cost token on this.
Swap
$1
------ Swap ($1)---
Trash a card in your hand. Choose a card in the supply with equal or lesser cost and create a copy in your hand.
Lost Arts
$3 @
------ Lost Arts ($3 @)---
Put eight art tokens on a card in the supply.
(static) Cards cost @ less to play for each art token on their supply.
Whenever this reduces a cost by one or more @,
remove that many art tokens.
Supplies:
Copper
------ Copper ------
+$1.
Silver
$3
---($3) Silver ------
+$2.
Gold
$6
---($6) Gold ------
+$3.
Estate
$1
---($1) Estate (@)---
+1 vp.
Duchy
$4
---($4) Duchy (@)---
+2 vp.
Province
$8
---($8) Province (@)---
+3 vp.
Composting
$3
---($3) Composting ------
(effect) Whenever you pay @,
you may put a card from your discard into your hand.
Imitation
$3
---($3) Imitation (@)---
Choose a card in your hand. Create a copy of it in your hand.
Contraband
$4
---($4) Contraband ------
+$4.
+4 buys.
Create an Embargo in play.
------ Embargo ------
(effect) Cards cost $1 more to buy.
(effect) Events costing at least $1 cost an additional $1 to buy.
(effect) Whenever this would leave play, trash it.
Harrow
$4
---($4) Harrow ------
Discard any number of cards from your hand, then put that many non-Harrow cards from your discard into your hand.
Plow
$4
---($4) Plow (@)---
Put your discard into your hand.
Put this in play.
(static) Whenever you would create a Plow, create it in play.
Fountain
$5
---($5) Fountain ------
Lose all $, actions, and buys.
+5 actions, +1 buy.
Royal Seal
$5
---($5) Royal Seal ------
+$2.
Create 2 Fairs in play.
------ Fair ------
(effect) Whenever you would create a card in your discard,
instead create the card in your hand and trash this.
(effect) Whenever this would leave play, trash it.
Vibrant City
$5
---($5) Vibrant City ------
+2 vp.
+1 action.
Public Works
$6
---($6) Public Works ------
(effect) Events cost @ less to use but not zero. Whenever this reduces a cost, discard it
Scepter
$7
---($7) Scepter (@@)---
Pay an action to play a card in your hand three times then trash it.